Grants the ability to enter the dreaming mind of a sleeping werewolf or human and both observe and interfere subtly with the dream’s course.

Advanced Abilities: practiced Dreamwalkers may affect the course of a dream as they see fit. The Dreamwalker has complete control over the dreamer’s mind, and can chase bad dreams away, or else dredge up the dreamer’s darkest fears to turn the most benevolent dream into a terrifying nightmare.

Associated Phases: Kuduma, Mencari

Written by: Skiecrow

Rift characters with this Gift: 3

Alexi Vishinsky
Opal Hall

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